Sunday, January 11, 2015

ADOM R54 released to both Steam Beta testers and prerelease testers!

Team ADOM is very proud to announce ADOM R54 - our next step towards the public Steam release! We have put tons of work into fine-tuning various things, among them...

  • the revised UI for ADOM Deluxe / Steam (and please remember: you can use Ctrl-nd to switch back to the classic mode and a more condensed mode, too, as well as being able to use F10 to switch between ASCII and various tiled modes at any time): Now all the important statistics hopefully are back and we have added a lot of new interaction means by being able to click (with either right or left mouse button) on various statistic display. Context hints included. Try it out and let us know what you think about this!
  • removing various rough edges (e.g. the initial startup message after the first Steam install, some broken achievements, various broken places where the endless message buffer mode recently introduced lead to freezes [although in reality input was expected and the questions weren't displayed correctly]),
  • tons of minor graphical and musical improvements.
There are also various minor enhancements (like being able to use the game customization options during exploration mode to allow even more fine-tuning and fun with experimentation). As usual the full change log is available here.

We expect one more release before going public on Steam (R55 will be another close released like this one). R55 will hopefully fix the remaining issues for the Steam release.

In the meantime
If you want to become a member of the prerelease tester circle you can do so by following the instructions here. Important: Please note that I can't give you access to the Steam beta versions in this way as this would violate the license agreement with Valve/Steam. I have clarified the text to clearly state that.

I'm also once more sorry for not releasing R53 to the prerelease testers... this was a one-time exception resulting from both our desire to get to Steam ASAP and due to breaking some things in the non-Steam versions that we were unable to fix quickly. This is not going to happen again. We keep learning from our mistakes!

That's it for now. Axes high and game on!

9 comments:

  1. This comment has been removed by the author.

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    1. I thought it was a one-time thing, with r53 not being available.

      "(R55 will be another close released like this one)" i.e. r54, which I am downloading right now as I type

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    2. So I misunderstood? Ah, fair enough, as I said, I understand the odd difficulty! I'll delete my post in a moment then.

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    3. Yes, I guess you misunderstood - or I was not clear enough.

      Starting with R54 (this release) we again will take care to always release a Steam beta version and a non-Steam-prerelease tester version.

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  2. Will be without NotEye version in Steam? Many games there can run different execution files by right-click menu in library (configurations, mantle versions etc).

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    1. Currently we only plan to have a Steam version with NotEye.

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    2. Will have to get used to... I know about classic interface, but it's not the same :( If sometime you'll change your mind - my voice is for old school :)

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    3. NotEye has a real system console output mode, so it should be possible to run ADOM-Steam traditionally by setting this mode on (at least on Linux, it could be harder on Windows). This is done by editting config.noe in your ADOM data directory (but don't try it now, this feature is not normally tested by us and thus it does not work in the latest releases).

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