Thursday, November 28, 2013

ADOM 1.2.0 Prerelease 20 now is available… for everyone!

A short while ago we released ADOM 1.2.0p20 for the prerelease testers… now everyone can get it as this time we don't seem to have introduced any new major problems.

Read all the basic information here, see the changes, download it here and enjoy!

Thomas Biskup & Team ADOM


Monday, November 25, 2013

Just some teasing...


While finalizing the final few pages of the ADOM Lite RPG (my ongoing nemesis) I wandered through our "Team ADOM" discussion group and discovered some new stuff I had missed beforehand. Here's just some stuff to tease you… it might be in the next release or not, but the awesome guys in Team ADOM continue to devise amazing things. I'm so much looking forward to finally finish the RPG in order to get back into programming… you wouldn't believe it :-)

The new map of the Drakalor Chain

One of the gifts to be included in the RPG boxes for a few high levels donors from the Resurrect ADOM campaign includes a hand-drawn map of the Drakalor Chain by Krys. Now look at the following marvel…

Saturday, November 23, 2013

ADOM 1.2.0 Prerelease 20 now is available as a limited prerelease

Hi everyone!

This time just a short notice: You now can download ADOM 1.2.0 Prerelease 20 from the limited access area (if you participate in the prerelease access program). Here are the (few) changes. Due to the quality problems we had with p18 (save file crash bug) and p19 (much more general crash bug due to last minute changes) we are going for another closed prerelease access. If no major problems show up we will make either p20 or a p21 with very limited changes again to the general public to allow everyone to revel on the resurrected ADOM in its full glory during the Christmas days.

If you want to participate in the prerelease access this still is possible. Find the details here.

And now download the game and enjoy it!

Sunday, November 17, 2013

ADOM 1.2.0 Prerelease 19 is now available… again for everyone

*** UPDATE: It seems that we botched again :-( All NotEye versions still have a problem. Jochen just contacted me and I do not yet have the details… I expect at least 24 hours to get this fixed. Sorry :-( :-( 

The good news: ADOM 1.2.0 Prerelease 20 again will be available for everyone :-( ***

And it's not available for everyone because we want to devalue the prerelease access program (don't fear) but basically we botched up ADOM 1.2.0p18 and introduced a bug that could ruin your saved games. Shame on us but we try to improve ;-) Read on for the details…

Friday, November 1, 2013

ADOM 1.2.0 Prerelease 18 is available... for everyone!

Today I'm particularly proud to announce the release of ADOM 1.2.0 Prerelease 18. While feature-wise it just contains a couple of minor bug fixes,  new sounds and stuff it actually marks the beginning of the next phase of the resurrection of ADOM: Now we are moving forward in slow (but progressively faster) steps towards getting ADOM on Steam and other gaming platforms.



Important: You should remove the adom.data directory in order to get a fully workable feature set. See the release notes for ADOM 1.2.0 Prerelease 17 on how to activate many of the new features.

ADOM 1.2.0p18 is a public prerelease that absolutely everyone can download as we feel that the world should see all the progress on the graphical front, all the major game enhancements, etc. to ramp up more public interest in ADOM and get us to conquer the next frontiers: Steam and other gaming platforms.


In this way we not only are going to fulfill the promises of the crowd funding campaign but actually hope to establish a viable commercial environment for ADOM in order to be able to pay Team ADOM for an extended period of time and add tons of exciting stuff for years to come... far beyond what still lies ahead of us in the context of the crowd funding campaign.