The campaign will run for a total of 60 days as many fans already indicated that they right now aren't able to pledge as much as they'd like to and since times are pretty tough in many places I hope that the 60 day limit can help.
I also hope that the "Kickstarter vs. Indiegogo" discussion really is moot. My impression during the last days and weeks was that having access to a great community always seemed to be most important, far more than the actual crowd funding platform - and as far as I am concerned the ADOM community is the greatest of them all!
So if you care(d) for ADOM, please
- pledge as soon as possible. It seems to be highly important for crowd funding campaigns to get a great initial momentum and this also helps in getting featured on the front page of Indiegogo! IMPORTANT UPDATE (3rd of July, 2012): You can upgrade your pledges later only by talking to me about it and handling this on the sideline (this is official as far as Indiegogo is concerned!), see http://support.indiegogo.com/entries/20517401-how-to-upgrade-your-perk. So there might be a reason to wait a little bit if you are currently saving up for a higher level.
- spread the word about the campaign and the link to the campaign. Talk to friends and family, blog, tweet, etc. Share this on Facebook, post on newsgroups and mailing lists and raise as much ruckus as possible to mobilize everyone who ever cared for ADOM and enjoyed playing it. (But don't annoy people ;-) )
Congrats on the launch---remember it is important to update it at a good pace however the donations go with as interesting a set of updates as you can muster, perhaps weekly or bi-weekly given the campaign length. Team members video interviews, audio sessions, whatever is relevant and adds to it outside of any massive funding surges and a hopeful arrival at the $48K and stretch goals in turn. Gotta keep jumping for the coverage spotlight for the duration as there is no guarantee "what/which" update just may click with folks/places and make a sizable difference.
ReplyDeleteOne thing you might want to change Thomas: the link to "most successful roguelike games ever created" in the first sentence points to google.de. So all the search results come up in Dutch(?). It might be better to use google.com as most of the people will be english speakers.
ReplyDeletealready posted to a gaming community i am visiting occasionally. and to some of my friends. got some donators. good going, lets do this thing, everyone!
ReplyDeletemarkus11 is spamming your indiegogo comments section. He needs to be dealt with, because it *really* makes this crowdfunder look awful and tacky. It's too the point where I wonder if he's doing it on purpose to hurt funding.
ReplyDeleteI'll put it like this: markus11 had some technical problems with Indiegogo and he's a person that I'm immensely proud of being interested in ADOM.That glitch probably pulled through to the comments or whatever. Let's put it like that: I am very excited about him being interested in the campaign.
ReplyDeleteAnd now you can have fun guessing as my lips are sealed ;-)
Haha, now that ain't subtle at all... I hope he gets that issue sorted soon.
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