Boy, do I suck at creating YouTube videos. But what the heck... I wanted to give a quick impression of some of the features in the upcoming JADE 0.2.0 release and here is my first Youtube video showing off JADE features...
Tuesday, October 18, 2011
Friday, October 14, 2011
The trouble with notebook keyboards
Folks, I need your help and your feedback.
Over the past couple of days I felt more and more troubled about the keyboards mappings for JADE commands. The problem with "cursor up" being mapped to "yes" in confirmation questions is just the proverbial tip of the iceberg. Please give me some feedback on the following question:
Over the past couple of days I felt more and more troubled about the keyboards mappings for JADE commands. The problem with "cursor up" being mapped to "yes" in confirmation questions is just the proverbial tip of the iceberg. Please give me some feedback on the following question:
Why is the next JADE release taking so long?
Those of you who have befriended me at Facebook or subscribed to my updates will know it, but since there are a lot of people out their who dislike Facebook I also felt it necessary to post an update here.
So: Why is the next release of JADE taking so long?
So: Why is the next release of JADE taking so long?
Monday, October 3, 2011
Introducing a whole new dimension of interaction...
Sometimes in programming there are very special moments. I just experienced one such moment. While working on the new construction system for JADE I suddenly noticed that all the ground work for complex interactions already exists in JADE (and I always thought I would need to implement that at some point). In the old (currently sadly down) blog I explained the function of so-called awarenesses.
Saturday, October 1, 2011
Building things
While slugging away adding new cool content for the next release (scheduled for around mid-october) I today finally figured out how I want to include a system for building things in JADE. Given its event-based infrastructure it simply would be stupid to not add means for the player to build contraptions, walls, floors, etc. (in a kind of 2-D minecraft way). Here's what I have been thinking so far...
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