Additionally I can tell you that Lucas' compositions really are taking form now. He's been working on stuff for months and now is starting to finalize the first couple of compositions. Sheer awesomeness. I'm so much looking forward to the first release of ADOM with graphics and sound.
And now I'll be back to bug fixing and then tackling both the user defined statues and the new quests and special levels... so much fun ahead :-)
See ya!
Thomas
All looks so Awesome!
ReplyDeleteCan't wait to see them in action!
Excelent! As Jacob says, can't wait!
ReplyDeleteThis art looks so damn good. I hadn't even realized that monster types were going to be individualized like this -- so awesome!
ReplyDeleteHnnnnnnnnnnnnnnnnnngh!
ReplyDeleteThis pictures are realy impressive and excelent. Author is a genius. ADOM - is one of the best. Big thanks for Thomas and The Crew. Waiting for The Final Release... mmm... tasty...
ReplyDeletePretty hilarious shit ^
ReplyDeleteVery nice, indeed!
ReplyDeleteQuestion,
ReplyDeleteWill there be a way to turn the music and sounds off? I'm excited to hear it at home, but as I often sneak a few levels of the ID or CoC at work, I'm sure my boss would want to know why all these *ahh! *swish* *ugg* *rawr!*s and crazy music were coming out of my laptop.
The tiles look great, I cant wait for them!
Yes, there will be a way.
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