Tuesday, August 14, 2012

Announcing the ADOM stretch goals

The stretch goals for the ADOM crowd funding campaign have been announced. In summary:
  • If we pass the funding goal by a mere $2.000 (at $50.000) you will receive a native NotEye integration allowing Zenos NotEye to work much better magic for a truly remarkable experience with tile graphics.
  • If we pass the funding goal by another $5.000 (at $55.000) Krys will work his artistic magic to create the most beautiful tile set ever devised for a roguelike game. This will take up more than half a year of his life working full time on the tile set (!!!) but IMHO the video below shows that it would be worth that effort.
  • If we pass $60.000 new races (Mist Elves and Ratlings) and new classes (Duelists and Chaos Knights) will be added.
  • For every $3.000 beyond that new quests, levels, monsters and other stuff will be added, the more the higher we get.
Now for the video:



As the ADOM crowd funding campaign is slowly coming to end these are the final days to determine whether the past 60 days have been the start of an ADOM Renaissance or the death of a promising opportunity at resurrecting ADOM. All bolts have now been pulled, the final power pledge drive for artifacts is up and there is nothing left to wait for.

Thanks to anyone who pledged and helped otherwise... now Fate has to decide!

5 comments:

  1. You forgot to link to the campaign :P

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    1. Damn, that's what I get for doing this at 1am :-P Fixed.

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  2. So your artist works 6 months fulltime for $5000? :) Anyway, looks good!

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    1. No, but we'd also b using funds from the main funding goal to get that done with as little extra effort as possible. The initial fundign campaign also contains an art budget ;-)

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  3. No stretch goal for releasing the source? Thought that was part of the plan :)

    ReplyDelete